Big shot is still experimental, and it’s not perfect, but we’d rather have it than not so it’s in the game. Overview below, with more details in weapons sections.
When you reach 0 ammo, you have the option to fire a weapon, which will:
- cause it to explode: you lose that weapon
- fire an enchanced version of that weapon:
- rails: more powerful rails (160dmg)
- rockets: rocket explodes into grenades
- nailer: a giant nail chases down enemy
- lg: enemies in 1000u radius get dealt 100dmg, and all giant nails are eliminated
- You will get 15 ammo as additional recompense for your weapons sacrifice.